Mirada360 for Unity
A layered approach to 360 video in Unity.
- Role
- Developer
- Areas
- XR, Tools, VFX

Mirada360 is a Unity asset I developed at Mirada for working with 360 video. Instead of treating a 360 video as a single image wrapped around the viewer, it takes a distinctive layered approach, building the scene up from layers of video inside Unity.
It was shown in the keynote at Unity's VR/AR summit in Los Angeles, and afterwards at Unite conferences in Asia and at Microsoft Build.
One of my immersive projects at Mirada.


