Handheld AR Controller
A 3D-printed grip that carries a tracking image and a Bluetooth gamepad.
- Role
- Designer and builder
- Areas
- XR, Hardware, Computer Vision

A small prototype from our AR headset work. Instead of relying on hand gestures, we tried a physical controller that a camera-equipped headset could track without special electronics.
The grip is 3D printed and holds a square, high-contrast printed image above the hand, the kind of feature-rich picture that image-target tracking locks onto well. The headset follows the image to know where the controller is and how it's turned. For buttons, a small off-the-shelf Bluetooth gamepad clips onto the front of the handle.
The approach fits the conclusion from HoloFlect: for a lot of interaction, handheld controllers worked better than gesture.





